SET A
Showing posts with label Exercise 4. Show all posts
Showing posts with label Exercise 4. Show all posts
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Exercise 1 Set A . Apply all the three program development steps for the following examples. 1. Accept dimensions of a cylinder and p...
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SET A 1. Write a program, which accepts a character from the user and checks if it is an alphabet, digit or punctuation symbol. If it i...
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Exercise 1 Set A . Apply all the three program development steps for the following examples. 1. Accept dimensions of a cylinder and p...
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SET A 1. Write a function isEven, which accepts an integer as parameter and returns 1 if the number is even, and 0 otherwise. Use this fu...